Socially Distant OS
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    • Ritchie.Toolbox
      • Color
      • ColorHelpers
      • GuiManager
      • GuiScaleMode
      • GuiSynchronizationContext
      • IGuiContext
      • ILayer
      • IOrderedCollection<T>
      • PopoverLayer
    • Ritchie.Toolbox.Accessibility
      • IAccessibleDescription
      • ISpeechHandler
      • NarratorSpeechHandler
      • SpeechDispatcherBackend
      • TextToSpeech
    • Ritchie.Toolbox.Animation
      • Animation
      • AnimationExtensions
      • AnimationWait
      • Animation<TValue>
      • Animator
      • ColorAnimation
      • CurveFunction
      • CurveFunctions
      • IAnimation
      • IAnimationHandle
      • IAnimationUpdateAction
      • InterpolationFunction<T>
      • NumberAnimation<TNumber>
      • Vector2Animation
      • Vector3Animation
      • Vector4Animation
    • Ritchie.Toolbox.Common
      • Emojis
      • InvalidationMode
      • Rounding
      • StateChange<T>
    • Ritchie.Toolbox.Core
      • LineGraph<TNumber>
      • RunAtLaunchAttribute
      • RunAtLaunchService
    • Ritchie.Toolbox.CustomProperties
      • CanvasAnchors
      • CustomPropertyObject
      • FlexPanelProperties
      • StructProperty<T>
    • Ritchie.Toolbox.Debugging
      • GuiDebugger
      • IInspectChild
      • IInspectable
      • IInspector
      • IInspectorCategory
      • INumberInput<TNumber>
      • IWidgetTreeRenderer
      • InspectorExtensions
    • Ritchie.Toolbox.Effects
      • IEffect
      • IWidgetEffect
    • Ritchie.Toolbox.Events
      • FocusEvent
      • GuiEvent
      • IDragEndHandler
      • IDragHandler
      • IDragStartHandler
      • IGainFocusHandler
      • IKeyCharHandler
      • IKeyDownHandler
      • IKeyUpHandler
      • ILoseFocusHandler
      • IMouseClickHandler
      • IMouseDownHandler
      • IMouseEnterHandler
      • IMouseHandler
      • IMouseLeaveHandler
      • IMouseMoveHandler
      • IMouseScrollHandler
      • IMouseUpHandler
      • IPreviewKeyCharHandler
      • IPreviewKeyDownHandler
      • IPreviewKeyUpHandler
      • IUpdateHandler
      • KeyCharEvent
      • KeyEvent
      • ModifierKeys
      • MouseButtonEvent
      • MouseEvent
      • MouseMoveEvent
      • MouseScrollEvent
    • Ritchie.Toolbox.Layout
      • ClippingMode
      • Direction
      • FlexMode
      • FontDescription
      • HorizontalAlignment
      • LayoutRect
      • NudgeDirection
      • Padding
      • TextAlignment
      • VerticalAlignment
      • Visibility
    • Ritchie.Toolbox.ListAdapters
      • DataHelper<T>
      • INotifyDataChanged
      • ListAdapter<TContainerWidget, TViewHolder>
      • RecyclableWidgetController
      • RecyclableWidgetList<TContainerWidget>
      • RecyclableWidgetList<TContainerWidget>.RecyclableViewHolder
      • RecycleBin
      • RecycleBin<T>
      • ViewHolder
    • Ritchie.Toolbox.Niceities.Completions
      • CompletionGraph
    • Ritchie.Toolbox.Popovers
      • PopoverContent
      • PopoverLocationPreference
      • PopoverText
      • PopoverWidget
    • Ritchie.Toolbox.Rendering
      • GeometryHelper
      • GuiMeshBuilder
      • GuiRenderer
      • Mesh
      • WidgetGeometry
    • Ritchie.Toolbox.Signals
      • ISignalHandler<TSignal>
      • SignalDirection
      • SignalEvent<TSignal>
    • Ritchie.Toolbox.TextRendering
      • Font
      • FontFamily
      • FontFamilyInfo
      • FontSizeMetric
      • FontWeight
      • IFontFamily
      • IFontFamilyProvider
      • PresetFontFamily
      • Typeface
      • Typeface.GlyphInfo
    • Ritchie.Toolbox.VisualStyles
      • DefaultWidgetBackgroundRenderer
      • IGetTextColor
      • IGetThemeProperties<TThemeProperties>
      • IUpdateThemeProperties
      • IVisualRenderer<TVisualProperties>
      • IVisualRenderer<TVisual, TVisualState>
      • IVisualStyle
      • IVisual<TVisualProperties>
      • IWidgetBackgroundRenderer
      • IWidgetRenderer<TWidget>
      • StyleManager
      • WidgetBag<T>
    • Ritchie.Toolbox.Widgets
      • Box
      • Button
      • Button.LayoutProperties
      • Button.VisualState
      • CanvasPanel
      • ContainerWidget
      • ContentWidget
      • DropdownButtonThemeProperties
      • DropdownButtonVisualState
      • DropdownItemView<TItemType>
      • DropdownItemVisualState
      • DropdownOverlayVisualState
      • DropdownStringView
      • Dropdown<TItemType, TView>
      • FlexPanel
      • IContainerWidget
      • IContentWidget
      • IDropdownButtonVisual
      • IImageLocator
      • Icon
      • Image
      • Label
      • LinkClickSignal
      • ListItem
      • ListItem.LayoutProperties
      • ListItem.VisualState
      • OverlayWidget
      • Popover
      • Popover.PopoverThemeProperties
      • Popover.PopoverVisualState
      • Pressable
      • PressableBox
      • ProgressBar
      • ProgressBar.LayoutrProperties
      • ProgressBar.VisualState
      • ScrollBar
      • ScrollBar.LayoutProperties
      • ScrollBar.VisualState
      • ScrollView
      • Slider
      • Slider.LayoutProperties
      • Slider.VisualState
      • StackPanel
      • StringDropdown
      • TablePanel
      • TextField
      • TextField.ThemeProperties
      • TextField.VisualState
      • TextTransform
      • TextWidget
      • TextWidget.ThemeProperties
      • Toggle
      • Toggle.LayoutProperties
      • Toggle.VisualState
      • Widget
      • Widget.BackgroundStyleProperties
      • WidgetTransform
      • WrapPanel
    • Ritchie.Toolbox.Widgets.CodeEditing
      • CodeEditor
      • CodeEditor.DrawElement
      • CodeEditor.ThemeProperties
      • CodeEditor.VisualState
    • SociallyDistant
      • SystemModule
    • SociallyDistant.Core
      • CollectionExtensions
      • Time
      • TimeData
    • SociallyDistant.Core.Audio
      • GuiSoundName
      • SoundScheme
      • SoundSchemeAttribute
    • SociallyDistant.Core.BuildTasks
      • MarkdownPreprocessorTask
      • SdshScriptCheckTask
    • SociallyDistant.Core.Chat
      • ChatScriptType
      • ChatStartType
      • IBranchDefinition
      • IChatConversation
      • IConversationController
      • ScriptConditionCheck
      • ScriptConditionMode
      • ScriptConditionType
    • SociallyDistant.Core.Config
      • IgnoreModdingLegalWaiverAttribute
    • SociallyDistant.Core.ContentManagement
      • ContentCollectionBuilder
      • ContentPipeline
      • DefaultScriptImporter
      • IContentFinder
      • IContentGenerator
      • IContentManager
      • IGameContent
      • IGameContentSource
      • ShebangAttribute
      • ShellScriptImporter
      • XnbContentIdentifier
    • SociallyDistant.Core.Core
      • ConsoleExtensions
      • CraftingIngredient
      • CraftingRecipe
      • CreateCallback<TDataElement>
      • DeleteCallback<TDataElement>
      • FileAssociation
      • FileAssociationAttribute
      • FileAssociationManager
      • GameMode
      • Gender
      • GlobalUtilities
      • ICachedScript
      • IDataObject<TDataElement>
      • IDataTable<TDataElement>
      • IDataWithId
      • IDebuggable
      • ILedger
      • INamedAsset
      • INarrativeObjectTable<TDataElement>
      • ISerializableDataObject<TDataElement, TRevision, TSerializer>
      • ISerializableDataTable<TDataElement, TRevision, TSerializer>
      • ISkillTree
      • IUnlockableAsset
      • IWorld
      • IWorldDataCallbacks
      • IWorldDataObject<TDataElement>
      • IWorldFlagCollection
      • IWorldManager
      • IWorldSection
      • IWorldTable<TDataElement>
      • IngredientRequirement
      • LogicalAccessLock
      • ModifyCallback<TDataElement>
      • ObjectId
      • PathUtility
      • PlayerLevelInfo
      • RecipeCategory
      • SharedReference<T>
      • ShellExtensions
      • Singleton<T>
      • SociallyDistantUtility
      • StringUtility
      • SystemVolume
      • VirtualConsole
      • WorldRevision
    • SociallyDistant.Core.Core.Config
      • CommonSettingsCategorySections
      • CommonSettingsSections
      • ISettingsManager
      • ISettingsPageBuilder
      • ISettingsPageContext
      • ISettingsUiBuilder
      • SettingsCategory
      • SettingsCategoryAttribute
      • SettingsFieldAttribute
      • SettingsFieldUiDefinition
      • SettingsType
    • SociallyDistant.Core.Core.Config.SystemConfigCategories
      • AccessibilitySettings
      • DeveloperSettings
      • GraphicsSettings
      • TextElementScale
      • UiSettings
    • SociallyDistant.Core.Core.Events
      • DeviceEvent
      • Event
      • EventBus
      • FileSystemEvent
      • FileSystemEventType
      • PlaySongEvent
      • PlaySoundEvent
      • ResourceEvent
      • WitnessEvent
      • WitnessType
    • SociallyDistant.Core.Core.Scripting
      • ArrayView<TElementType>
      • CommonScriptHooks
      • FileRedirectionType
      • FunctionAttribute
      • HookScript
      • HypervisorComputer
      • HypervisorFileSystem
      • HypervisorProcess
      • HypervisorUser
      • IArrayView<T>
      • ICommandHistoryProvider
      • ICommandShell
      • IHelpProvider
      • IHistoryCollection
      • IHookListener
      • IInteractiveShellContext
      • IScriptCommand
      • IScriptExecutionContext
      • IScriptFunction
      • IScriptSystem
      • ITerminalProcessController
      • InteractiveShell
      • OperatingSystemExecutionContext
      • ScriptCommandProvider
      • ScriptContextCommand
      • ScriptDelegate
      • ScriptDelegateFunction
      • ScriptEndException
      • ScriptExecutionContext
      • ScriptFunctionManager
      • ScriptModule
      • ScriptModuleManager
      • ScriptSystem
      • ShellParseOptions
      • ShellScriptAsset
      • ShellTester
      • ShellToken
      • ShellTokenType
      • ShellUtility
      • SimpleEnvironmentVariableProvider
      • StringView
      • UserScriptExecutionContext
      • WorldScriptCommands
    • SociallyDistant.Core.Core.Scripting.Consoles
      • FileOutputConsole
      • LineListConsole
      • RedirectedConsole
    • SociallyDistant.Core.Core.Scripting.GlobalCommands
      • ExecuteHookCommand
      • SaveGameCommand
      • WorldFlagCommand
    • SociallyDistant.Core.Core.Scripting.Instructions
      • AssignmentInstruction
      • BranchEvaluator
      • BranchInstruction
      • CommandData
      • CommandExpansion
      • CommandExpansionConsole
      • EmptyShellInstruction
      • ExpressionEvaluator
      • FunctionDeclaration
      • IArgumentEvaluator
      • LogicalAndInstruction
      • LogicalOrInstruction
      • ParallelInstruction
      • PipeConsole
      • PipeEntrance
      • PipeInstruction
      • SequentialInstruction
      • ShellCaseStatement
      • ShellInstruction
      • ShellPattern
      • SingleInstruction
      • VariableAccessEvaluator
      • WhileLoop
    • SociallyDistant.Core.Core.Scripting.Parsing
      • FunctionFrame
      • LegacyScriptParser
      • LocalScriptExecutionContext
      • ScriptFunction
      • ScriptParser
      • ScriptParser.TokenElement
      • TextArgumentEvaluator
    • SociallyDistant.Core.Core.Scripting.StandardModules
      • NpcModule
      • ShellHelpersModule
    • SociallyDistant.Core.Core.Serialization
      • IDataReader
      • IDataWriter
      • INarrativeObject
      • IRevisionComparer<TRevision>
      • IRevisionedSerializer<TRevision>
      • ISerializable
      • ISerializable<TRevision, TSerializer>
      • IWorldData
      • IWorldSerializer
      • SerializationUtility
    • SociallyDistant.Core.Core.Serialization.Binary
      • BinaryDataReader
      • BinaryDataWriter
    • SociallyDistant.Core.Core.Systems
      • Counter
      • UniqueIntGenerator
    • SociallyDistant.Core.Core.Threading
      • WorkQueue
    • SociallyDistant.Core.Core.WorldData
      • IGlobalState
    • SociallyDistant.Core.Core.WorldData.Data
      • CharacterAttributes
      • DocumentElement
      • DocumentElementType
      • GenerationType
      • GlobalWorldData
      • MailTypeFlags
      • MemberGroupType
      • MessageChannelType
      • NetworkServiceData
      • RelationshipType
      • WitnessedObjectType
      • WorldChannelData
      • WorldComputerData
      • WorldCraftedExploitData
      • WorldDomainNameData
      • WorldGenerationTrackingData
      • WorldGuildData
      • WorldHackableData
      • WorldInternetServiceProviderData
      • WorldInventoryItem
      • WorldLocalNetworkData
      • WorldMailData
      • WorldMemberData
      • WorldMessageData
      • WorldNetworkConnection
      • WorldNewsData
      • WorldNotificationData
      • WorldPlayerData
      • WorldPortForwardingRule
      • WorldPostData
      • WorldProfileData
      • WorldRelationshipData
      • WorldWitnessedObjectData
    • SociallyDistant.Core.Debugging
      • DebugEvent
      • DebugEventType
      • DebugService
      • IDebugService
    • SociallyDistant.Core.FileSystemProviders
      • TempFileSystemProvider
    • SociallyDistant.Core.Hacking
      • IPayload
      • Vulnerabilities
      • Vulnerability
    • SociallyDistant.Core.Missions
      • DangerLevel
      • IMission
      • IMissionContext
      • IMissionController
      • IMissionTask
      • IObjective
      • IObjectiveHandle
      • MissionEvent
      • MissionFailedException
      • MissionStartCondition
      • MissionTaskAttribute
      • MissionType
      • ObjectiveKind
      • ObjectiveResult
      • ObjectiveType
    • SociallyDistant.Core.Modules
      • Application
      • GameModule
      • IGameContext
      • IGameData
      • IGameDataWithCheckpoints
      • IGameRestorePoint
      • IModuleManager
      • INetworkSimulation
      • IUriManager
      • IUriSchemeHandler
      • IVirtualScreen
      • InitializationFlow
      • PlayerInfo
      • XnaHelpers
    • SociallyDistant.Core.News
      • Article
      • ArticleData
      • ArticleFlags
      • ArticleInfo
      • IArticleAsset
    • SociallyDistant.Core.OS
      • IKernel
    • SociallyDistant.Core.OS.Devices
      • ConsoleCapabilities
      • ConsoleDriver
      • ConsoleInputData
      • ConsoleWrapper
      • EntryBuilder
      • HostConsole
      • HostScreen
      • IAutoCompleteSource
      • IAutoCompletedConsole
      • IComputer
      • IConsoleDriver
      • IEnvironmentVariableProvider
      • IHackable
      • IInitProcess
      • IIterableEnvironmentVariableProvider
      • ISystemProcess
      • ISystemServiceProvider
      • ITextConsole
      • ITextConsoleWithPhysicalDisplay
      • IUser
      • KeyModifiers
      • LineEditor
      • LineWrapper
      • MultiCancellationTokenSource
      • NullConsole
      • NullScreen
      • PrivilegeLevel
      • RepeatableCancellationToken
      • SystemService
      • SystemServiceAttribute
    • SociallyDistant.Core.OS.FileSystems
      • EntryTypes
      • IDirectoryEntry
      • IFileEntry
      • IFileOverrider
      • IFileSystem
      • IFileSystemProvider
      • IFileSystemTable
      • IFileSystemTableEntry
      • IMountManager
      • IVirtualFileSystem
      • InMemoryDirectoryEntry
      • InMemoryFileEntry
      • InMemoryFileSystem
      • MountManager
      • NotifyingMemoryStream
      • ReadOnlyMemoryStream
      • VirtualFileSystem
    • SociallyDistant.Core.OS.FileSystems.Host
      • FileInputConsole
      • HostDirectoryEntry
      • HostFileEntry
      • HostJail
    • SociallyDistant.Core.OS.FileSystems.Immutable
      • ImmutableDirectoryEntry
      • ImmutableDirectoryTree
    • SociallyDistant.Core.OS.Network
      • ConnectionResultType
      • HackableDevice
      • HackableGenerationMethod
      • IAcceptNetworkClient<TNetworkClient>
      • IConnectionHandle
      • IHostNameResolver
      • INetworkAsset
      • INetworkClient
      • INetworkConnection
      • INetworkInterfaceEnumerator
      • INetworkNode
      • INetworkServer
      • IServerConnection
      • NetUtility
      • NetworkInterfaceInformation
      • NetworkResolveResult
      • NetworkServer<TNetworkClient, TServerConnection>
      • PingResult
      • PortResolution
      • PortScanResult
      • PortStatus
      • Subnet
    • SociallyDistant.Core.OS.Tasks
      • CommandAttribute
      • ICommandTask
      • ITaskManager
    • SociallyDistant.Core.Programs
      • ProgramController
      • ProgramController.ProgramContext
    • SociallyDistant.Core.Shell
      • CommonColor
      • IIconDescriptor
      • IProgram
      • IShellContext
      • IShellOverlay
      • ITutorialOverlay
      • IconDescriptorFactory
      • SociallyDistantExtensions
      • TextIconDescriptor
      • TextureIconDescriptor
    • SociallyDistant.Core.Shell.Common
      • CompositeIcon
      • INotificationGroup
      • INotificationManager
      • NotificationGroups
    • SociallyDistant.Core.Shell.InfoPanel
      • IInfoPanelService
      • InfoPanelCheckList
      • InfoPanelCheckListItem
      • InfoPanelCheckListState
      • InfoWidgetCreationData
      • InfoWidgetData
    • SociallyDistant.Core.Shell.Windowing
      • CaptionButtonStyle
      • CaptionButtonType
      • IBringWindowToFocus
      • IMessageDialog
      • IUpdateDesiredPositions
      • IWindow
      • IWindowGroup
      • MessageBoxButtonData
      • MessageBoxButtons
      • MessageBoxType
      • MessageDialogResult
      • Window
      • Window.ThemeProperties
      • Window.VisualState
      • WindowCaptionButton
      • WindowCaptionButton.ThemeProperties
      • WindowCaptionButton.VisualState
      • WindowHints
    • SociallyDistant.Core.Shortcuts
      • ShortcutManager
    • SociallyDistant.Core.Social
      • AvatarSize
      • ChannelIconData
      • ICharacterGenerator
      • IChatChannel
      • IChatGroup
      • IChatMember
      • IDirectConversation
      • IGuild
      • IGuildList
      • IMailMessage
      • IMailThread
      • INarrativeThread
      • INewsArticle
      • INewsManager
      • IProfile
      • ISocialService
      • IUserMessage
      • NarrativeThread
    • SociallyDistant.Core.UI
      • GuiDebugService
      • GuiService
      • LucideIcons
    • SociallyDistant.Core.UI.Common
      • Avatar
      • CompositeIconWidget
      • DecorativeBlock
      • DecorativeBlock.VisualState
      • Emblem
      • Emblem.LayoutProperties
      • Emblem.VisualState
      • ListItemWithHeader
      • SimpleField
      • ToolbarIcon
    • SociallyDistant.Core.UI.Console
      • ConsoleLineEditor
      • ConsoleSizeMode
      • ConsoleThemeProperties
      • ITextScreen
      • TextScreen
      • TextScreenExtensions
    • SociallyDistant.Core.UI.Effects
      • BackgroundBlurProperties
      • BackgroundBlurWidgetEffect
      • DefaultAvatarColorizer
      • DefaultAvatarProperties
      • MonoGameEffect
    • SociallyDistant.Core.UI.Recycling
      • AvatarWidgetBuilder
      • AvatarWidgetController
      • DropdownWidgetBuilder
      • DropdownWidgetController
      • IRecyclableWidgetBuilder
      • ISectionWidgetBuilder
      • ImageWidgetBuilder
      • ImageWidgetController
      • InputFieldWidgetBuilder
      • InputFieldWidgetController
      • LabelWidgetBuilder
      • LabelWidgetController
      • ListItemWidgetBuilder<T>
      • ListItemWidgetController<T>
      • SectionWidgetBuilder
      • SectionWidgetController
      • SliderWidgetBuilder
      • SliderWidgetController
      • SwitchWidgetBuilder
      • SwitchWidgetController
      • TwoLineListItemWithIcon
      • WidgetBuilder
    • SociallyDistant.Core.UI.Recycling.SettingsWidgets
      • CompletionListWidget
      • CompletionListWidget.ThemeProperties
      • CompletionListWidget.VisualState
      • Cycler
      • FormField
      • FormField.LayoutProperties
      • FormField.VisualState
      • SectionTitle
      • SettingsFieldWidgetBuilder
      • SettingsFieldWidgetController
      • WidgetListSettingsUiBuilder
    • SociallyDistant.Core.UI.Shell
      • TrayAction
    • SociallyDistant.Core.UI.VisualStyles
      • ChatMessageThemeProperties
      • ChatMessageVisualState
      • DockLayoutProperties
      • DockVisualState
      • IChatMessageBox
      • IChatMessageRenderer
      • IDockIconView
      • InputFieldType
      • SociallyDistantVisualStyle
      • SociallyDistantVisualStyle.CodeEditorStyle
      • SociallyDistantVisualStyle.DropdownButtonStyle
      • StatusBarLayoutProperties
      • StatusBarVisualState
      • UserStyle
      • WidgetBackgrounds
      • WidgetForegrounds
    • SociallyDistant.Core.UI.Widgets
      • BlurredOverlay
      • BlurredOverlay.VisualState

    Interface ISocialService

    Interface for Socially Distant's social and narrative API.

    Namespace: SociallyDistant.Core.Social
    Assembly: SociallyDistant.Framework.dll
    Syntax
    public interface ISocialService

    Properties

    News

    Gets a reference to the game's News Article API.

    Declaration
    INewsManager News { get; }
    Property Value
    Type Description
    INewsManager

    PlayerProfile

    Gets an implementation of Profiles representing the player.

    Declaration
    IProfile PlayerProfile { get; }
    Property Value
    Type Description
    IProfile

    Profiles

    Gets a list of all human beings or other social profiles in Socially Distant.

    Declaration
    IEnumerable<IProfile> Profiles { get; }
    Property Value
    Type Description
    IEnumerable<IProfile>

    Methods

    GetAllPosts()

    Gets all posts of all types from all users in the game's world.

    Declaration
    IEnumerable<IUserMessage> GetAllPosts()
    Returns
    Type Description
    IEnumerable<IUserMessage>

    An iteration of every single thing ever said in Socially Distant's universe during this playthrough, as implementations of IUserMessage

    GetBlockedProfiles(IProfile)

    Gets a user's block list.

    Declaration
    IEnumerable<IProfile> GetBlockedProfiles(IProfile user)
    Parameters
    Type Name Description
    IProfile user

    The user whose block list should be pulled.

    Returns
    Type Description
    IEnumerable<IProfile>

    An iteration of every user blocked by the given user.

    GetDirectConversations(IProfile)

    Gets all direct message threads in which the given user is a member.

    Declaration
    IEnumerable<IDirectConversation> GetDirectConversations(IProfile user)
    Parameters
    Type Name Description
    IProfile user

    The user whose direct message list should be pulled.

    Returns
    Type Description
    IEnumerable<IDirectConversation>

    An iteration of each direct message thread this user has access to.

    GetFollowers(IProfile)

    Gets a list of every user who follows the given user on social media.

    Declaration
    IEnumerable<IProfile> GetFollowers(IProfile user)
    Parameters
    Type Name Description
    IProfile user

    The user whose follower list should be pulled.

    Returns
    Type Description
    IEnumerable<IProfile>

    An iteration of the user's followers.

    GetFollowing(IProfile)

    Gets a list of every user being followed by a given user on social media.

    Declaration
    IEnumerable<IProfile> GetFollowing(IProfile user)
    Parameters
    Type Name Description
    IProfile user

    The user whose following list should be pulled.

    Returns
    Type Description
    IEnumerable<IProfile>

    An iteration of every user being followed.

    GetFriends(IProfile)

    Gets a list of all friends of a user.

    Declaration
    IEnumerable<IProfile> GetFriends(IProfile user)
    Parameters
    Type Name Description
    IProfile user

    The user whose friends list should be pulled.

    Returns
    Type Description
    IEnumerable<IProfile>

    An iteration of IProfile instances representing each friend.

    GetGuilds()

    Gets a list of all chatservers.

    Declaration
    IGuildList GetGuilds()
    Returns
    Type Description
    IGuildList

    An iteration of all chat servers in the world.

    GetNarrativeProfile(string)

    Find, or create, a social profile with the given narrative identifier.

    Declaration
    IProfile GetNarrativeProfile(string narrativeIdentifier)
    Parameters
    Type Name Description
    string narrativeIdentifier

    The profile's narrative identifier.

    Returns
    Type Description
    IProfile

    A IProfile instance representing the narrative user.

    Remarks

    Narrative identifiers are arbitrary strings of human-readable text that are easy to remember and consistently map to a given in-game object used throughout the game's narrative playthrough.

    Unlike world instance IDs (defined as numeric ObjectId values), narrative identifiers do not change across save files or playthroughs. This means that mods can use narrative identifiers to take control of objects in the base game.

    Specifically when dealing with social profiles, passing a value of player should always return the PlayerProfile property.

    Blank values, and whitespace, are not valid as narrative identifiers.

    Learn more about narrative identifiers: https://man.sociallydistantgame.com/docs/story-scripting/narrative-identifiers.html

    GetNarrativeThread(NarrativeThread, string, string, bool, params string[])

    Intentionally undocumented. Pending API changes.

    Declaration
    INarrativeThread? GetNarrativeThread(NarrativeThread threadType, string guildId, string channelId, bool create, params string[] nonPlayerActors)
    Parameters
    Type Name Description
    NarrativeThread threadType
    string guildId
    string channelId
    bool create
    string[] nonPlayerActors
    Returns
    Type Description
    INarrativeThread

    GetProfileById(ObjectId)

    Find a user profile by its world ObjectId value.

    Declaration
    IProfile GetProfileById(ObjectId id)
    Parameters
    Type Name Description
    ObjectId id

    The unique world ID of the user.

    Returns
    Type Description
    IProfile

    An instance of IProfile representing the user.

    Remarks
    <p>
    	Passing <xref href="SociallyDistant.Core.Core.ObjectId.Invalid" data-throw-if-not-resolved="false"></xref> will result in the player's profile being returned, since it is not
    	possible for any NPC to be assigned this ID. This is because the player's social orofile isn't defined in
    	the world's social profile table.
    </p>
    <p>
    	On the other hand, passing a valid <xref href="SociallyDistant.Core.Core.ObjectId" data-throw-if-not-resolved="false"></xref> value that just doesn't exist as an NPC,
    	will crash the game. That is, unless someone would like to fix this API so it uses nullable reference
    	types.
    </p>
    
    See Also
    IWorld

    GetSocialPosts(IProfile)

    Gets all social posts created by a given user.

    Declaration
    IEnumerable<IUserMessage> GetSocialPosts(IProfile profile)
    Parameters
    Type Name Description
    IProfile profile

    The user whose social post list should be pulled.

    Returns
    Type Description
    IEnumerable<IUserMessage>

    An iteration of IUserMessage instances representing each social post made by the user, in chronological order, most recent first.

    GetTimeline(IProfile)

    Gets all social posts in a user's chronological timeline, including their own posts and that of their followers, as well as random ads for in-game companies.

    Declaration
    IEnumerable<IUserMessage> GetTimeline(IProfile profile)
    Parameters
    Type Name Description
    IProfile profile

    The user whose timeline is being viewed.

    Returns
    Type Description
    IEnumerable<IUserMessage>

    An iteration of every post in the user's timeline.

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