Struct WorldProfileData
Assembly: SociallyDistant.Framework.dll
Syntax
public struct WorldProfileData : IWorldData, ISerializable<WorldRevision, IWorldSerializer>, IDataWithId, INarrativeObject
Properties
Attributes
Declaration
public CharacterAttributes Attributes { get; set; }
Property Value
AvatarData
Declaration
public string? AvatarData { get; set; }
Property Value
ChatName
Declaration
public string? ChatName { get; set; }
Property Value
ChatUsername
Declaration
public string? ChatUsername { get; set; }
Property Value
CoverArtData
Declaration
public string? CoverArtData { get; set; }
Property Value
Gender
Declaration
public Gender Gender { get; set; }
Property Value
InstanceId
Declaration
public ObjectId InstanceId { get; set; }
Property Value
IsSocialPrivate
Declaration
public bool IsSocialPrivate { get; set; }
Property Value
NarrativeId
Declaration
public string? NarrativeId { get; set; }
Property Value
SocialBio
Declaration
public string? SocialBio { get; set; }
Property Value
Methods
Serialize(IWorldSerializer)
Declaration
public void Serialize(IWorldSerializer serializer)
Parameters
Implements