Struct WorldProfileData
  
  
  
  
  
  Assembly: SociallyDistant.Framework.dll
  Syntax
  
    public struct WorldProfileData : IWorldData, ISerializable<WorldRevision, IWorldSerializer>, IDataWithId, INarrativeObject
   
  Properties
  
  Attributes
  
  
  Declaration
  
    public CharacterAttributes Attributes { get; set; }
   
  Property Value
  
  
  AvatarData
  
  
  Declaration
  
    public string? AvatarData { get; set; }
   
  Property Value
  
  
  ChatName
  
  
  Declaration
  
    public string? ChatName { get; set; }
   
  Property Value
  
  
  ChatUsername
  
  
  Declaration
  
    public string? ChatUsername { get; set; }
   
  Property Value
  
  
  CoverArtData
  
  
  Declaration
  
    public string? CoverArtData { get; set; }
   
  Property Value
  
  
  Gender
  
  
  Declaration
  
    public Gender Gender { get; set; }
   
  Property Value
  
  
  InstanceId
  
  
  Declaration
  
    public ObjectId InstanceId { get; set; }
   
  Property Value
  
  
  IsSocialPrivate
  
  
  Declaration
  
    public bool IsSocialPrivate { get; set; }
   
  Property Value
  
  
  NarrativeId
  
  
  Declaration
  
    public string? NarrativeId { get; set; }
   
  Property Value
  
  
  SocialBio
  
  
  Declaration
  
    public string? SocialBio { get; set; }
   
  Property Value
  
  Methods
  
  Serialize(IWorldSerializer)
  
  
  Declaration
  
    public void Serialize(IWorldSerializer serializer)
   
  Parameters
  
  Implements