Struct WorldPlayerData
  
  
  
  
  
  Assembly: SociallyDistant.Framework.dll
  Syntax
  
    public struct WorldPlayerData : IWorldData, ISerializable<WorldRevision, IWorldSerializer>
   
  Properties
  
  PlayerInternetProvider
  
  
  Declaration
  
    public ObjectId PlayerInternetProvider { get; set; }
   
  Property Value
  
  
  PlayerProfile
  
  
  Declaration
  
    public ObjectId PlayerProfile { get; set; }
   
  Property Value
  
  
  PublicNetworkAddress
  
  
  Declaration
  
    public uint PublicNetworkAddress { get; set; }
   
  Property Value
  
  Methods
  
  Serialize(IWorldSerializer)
  
  
  Declaration
  
    public void Serialize(IWorldSerializer serializer)
   
  Parameters
  
  Implements