Struct WorldPlayerData
Assembly: SociallyDistant.Framework.dll
Syntax
public struct WorldPlayerData : IWorldData, ISerializable<WorldRevision, IWorldSerializer>
Properties
PlayerInternetProvider
Declaration
public ObjectId PlayerInternetProvider { get; set; }
Property Value
PlayerProfile
Declaration
public ObjectId PlayerProfile { get; set; }
Property Value
PublicNetworkAddress
Declaration
public uint PublicNetworkAddress { get; set; }
Property Value
Methods
Serialize(IWorldSerializer)
Declaration
public void Serialize(IWorldSerializer serializer)
Parameters
Implements