Class Mesh
  
  
  
  
  
  
  Assembly: Ritchie.Toolbox.dll
  
  
    public sealed class Mesh : IDisposable
   
  Properties
  
  
  
  
  Declaration
  
    public bool IsValid { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public int SubMeshCount { get; }
   
  Property Value
  
  Methods
  
  
  Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
  
  
  
  
  
  Declaration
  
    public void RenderSubMesh(GraphicsDevice graphicsDevice, int subMeshIndex)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | GraphicsDevice | graphicsDevice |  | 
      
        | int | subMeshIndex |  | 
    
  
  
  
  
  
  Declaration
  
    public void SetSubMeshCount(int subMeshCount)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | int | subMeshCount |  | 
    
  
  
  
  
  
  Declaration
  
    public void SetSubMeshData(int subMesh, int[] indices)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | int | subMesh |  | 
      
        | int[] | indices |  | 
    
  
  
  
  
  
  Declaration
  
    public void SetSubMeshData(int subMesh, ReadOnlySpan<int> indices)
   
  Parameters
  
  
  SetVertices(ReadOnlySpan<VertexPositionColorTexture>)
  
  
  Declaration
  
    public void SetVertices(ReadOnlySpan<VertexPositionColorTexture> data)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | ReadOnlySpan<VertexPositionColorTexture> | data |  | 
    
  
  Implements