Class ContentPipeline
  
  
  
    Inheritance
    
    ContentManager
    ContentPipeline
   
  
  
    Inherited Members
    
      ContentManager.Dispose()
    
    
    
      ContentManager.Unload()
    
    
    
    
      ContentManager.RootDirectory
    
    
      ContentManager.ServiceProvider
    
    
    
    
    
    
    
   
  
  Assembly: SociallyDistant.Framework.dll
  Syntax
  
    public sealed class ContentPipeline : ContentManager, IDisposable
   
  Constructors
  
  ContentPipeline(IGameContext)
  
  
  Declaration
  
    public ContentPipeline(IGameContext serviceProvider)
   
  Parameters
  
  Methods
  
  AddDirectoryContentSource(string, string)
  
  
  Declaration
  
    public void AddDirectoryContentSource(string mountPoint, string hostDirectory)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | string | mountPoint |  | 
      
        | string | hostDirectory |  | 
    
  
  
  LoadAll<T>()
  
  
  Declaration
  
    public IEnumerable<T> LoadAll<T>()
   
  Returns
  
  Type Parameters
  
  
  Load<T>(string)
  
  
  Declaration
  
    public override T Load<T>(string assetName)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | string | assetName |  | 
    
  
  Returns
  
  Type Parameters
  
  Overrides
  
  
  OpenStream(string)
  
  
  Declaration
  
    protected override Stream OpenStream(string assetName)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | string | assetName |  | 
    
  
  Returns
  
  Overrides
  
  Implements