Class GuiSubMesh
Assembly: Ritchie.Toolbox.dll
public class GuiSubMesh : IDisposable
Constructors
GuiSubMesh(GraphicsDevice, int[], Texture2D?, SamplerState)
Declaration
public GuiSubMesh(GraphicsDevice graphicsDevice, int[] indices, Texture2D? texture, SamplerState samplerState)
Parameters
Type |
Name |
Description |
GraphicsDevice |
graphicsDevice |
|
int[] |
indices |
|
Texture2D |
texture |
|
SamplerState |
samplerState |
|
Fields
Declaration
public readonly SamplerState SamplerState
Field Value
Type |
Description |
SamplerState |
|
Texture
Declaration
public readonly Texture2D? Texture
Field Value
Type |
Description |
Texture2D |
|
Properties
Declaration
public IndexBuffer Indices { get; }
Property Value
Type |
Description |
IndexBuffer |
|
Declaration
public bool IsNew { get; }
Property Value
Methods
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Declaration
Declaration
Implements