career Mode Narrative Objects
This page contains a list of all narrative identifiers used in Socially Distant's Career Mode, categorized by object type, and described with their in-game use.
Spoiler alert
This page may contain spoilers for the game's main story. Read at your own risk.
What is a Narrative Identifier?
Narrative Identifiers are unique, human-readable names for objects in Socially Distant's world. They are used by scripts and the game itself to identify objects across multiple playthroughs. Learn more about Narrative Identifiers
What to do with these?
Mod authors can reference this list when adding custom scripting to parts of Career Mode. For example, you may want to create a custom NPC that's friends with an NPC from Career Mode.
Note: You do not need to buy Socially Distant to write mods that work with Career Mode. If you try to reference an object that would normally only be created in Career Mode, the game will automatically spawn a placeholder object in its place so that your code continues to function. However, the placeholder object will not have any of the attributes defined in Career Mode, as this requires the related scripting and game assets to be present. These atrtributes will be filled in by Career Mode if your non-Career save file is loaded by the commercial build of the game.